Earth. Ocean.

Long ago, the two territories lived together in harmony. Then, everything changed when the Steve Mentz nation attacked. With seven words, he launched an assault on the old ways of thinking… ideas that relied on ground-based words to help everyone towards true progress, or rather, flow.

His first statement already captures the message, but the rest further supported his claim. It’s understandable: changing “progress” to “flow” would rewire our mindset to keep going. Don’t stop. Just keep going. You can’t stop here. Keep up the momentum, and finish the race.

His idea to change “state” to “ship” is also fathomable. “Ships, as historians, philosophers, and Hollywood movies have long shown, are symbolic unities, heterotopias, and polyglot fantasy-spaces. Perhaps it is time to imagine politics through ship-to-ship encounters—trading, fighting, hailing, sighting—rather than through the grounded metaphors of the state?” I agree, and in fact, I’ve always seen politics as such. Though, I’m not familiar with those grounded metaphors.

However, one splashing statement was when Mentz said, “Our metaphors must float on water rather than resting on ground.” This quote baffles me… why can’t they stick? Are they not the reason we could understand most complicated matters? Just as much as we should use water as a metaphor for innovation, the earth is where we can find a sense of stability. What if we drown in responsibilities? Flooded by relentless ideas?

Water as a metaphor to improve thinking can also rattle our ships of thought. We could swim in a mundane pond, unable to grasp the stone of stability. That very pond could also blind us. Mentz mentioned distortion instead of clarity, but without clarity, would our way of communication be self-contained in our own rivers? Rivers all lead to the same destination, but their origins are never the same.

The soil separates us, and the rivers then converge into the same thinking, yet rivers only flow because of what holds them apart. Mentz wants us to continue thinking, shaping the form of Earth into something different. Even with rivers guiding us, land will always be somewhere. Without land, there is no where we can simply bask in the sunlight. Without land, we would not prevail against the creatures of the sea.

Underwater animals don’t need sight, as Mentz said, but he also said “water bends light.” We are dependent on what we can see. The blind can only “see” because they were able to enhance their other senses. But not everyone can do that.

Out of the seven (or rather six) words he replaced, I would keep Clarity, Landscape, and Ground. What lies below the ocean is ground as well, but we are not for the world below the surface. We are built for above it.

(OPTIONAL POST, CAN SKIP) September 11 class comment- oh no it became an essay.

I was going to bring this up in class, but it’s a bit long, so I decided to make a post about it here with the professor’s permission. There were two interesting topics I wanted to cover: pirates and art. For those who are interested in playing the following games, there’s spoilers ahead: Persona 5 (and P5 Royal) and Detroit: Become Human. This doesn’t count towards the grade, it’s just me wanting to ramble about some things.

Pirates are one of the many dangers of the seas, but interestingly they’re not from them. An amazing point was brought up in class that pirates essentially practiced diversity long before everyone else followed, as a sort of rebellious act against the laws that wrong them. I’ve played Assassin’s Creed: Black Flag and the game showed how different the pirates were compared to politicians, religious groups, and other society members. Okay, but what does that have to do with this class? There’s a minigame I love and hate at the same time and it’s harpooning. One of the animals you can hunt are whales, which are the most difficult animals to get materials from. In fact, it’s because of this experience that my curiosity of Moby Dick increased. If it’s already so difficult to hunt regular whales (based on how the player character was behaving), Moby Dick, or Mocha Dick, must have been more than twice perilous.

“Life imitates art more than art imitates life.” The first few references I thought of were Persona 5, Detroit: Become Human, and Dead By Daylight’s “The Artist.” These don’t relate to Moby Dick or whales at all, but I wanted to share how I saw this quote in three different video games.

Persona 5 had a segment about the morals of artists as a conflict. One of the characters, Yusuke, had ambitious goals, but he was exploited by a famous artist known as Madarame, who only saw art as profit. Madarame in-game was known to be the greatest artist at the time. But this was a lie: when Yusuke opened his eyes to the truth, he said Madarame “knew nothing about art.” Madarame stole countless people’s works and depleted their artistic drives. He showed their efforts in a museum, claiming all of it was drawn by himself. The biggest plot device of interest was the painting of Yusuke’s mother, who had died before Yusuke could remember her face. Madarame not only used Yusuke’s artworks, but even tampered with his mother’s painting before releasing it for the world to see. It was about herself holding a baby, her son Yusuke. But Madarame erased the baby from the painting, making the woman’s expression mysterious. As an artist (writer) myself, I could see myself in Yusuke as a little boy who was afraid of trusting anyone with my creations. How this relates to the aforementioned quote: it’s the content in the paintings. Yusuke once drew one that depicted a dark abyss and an eye in the middle. It symbolized his despair under Madarame’s mentorship, how it hurt to see people think his efforts were orchestrated by someone else. These two paintings effectively show that art is another way to show life.

One of Detroit: Become Human’s first chapters started with an android named Markus. He worked under an artist named Carl Manfred, but unlike Madarame, Manfred was a kind soul who taught Markus how to be a human, and art was one of those mediums. When Manfred asked Markus to paint, he said “painting is not about replicating the world. It’s about interpreting it, improving on it, showing something you see.” The player then chooses two sets of themes, and Markus draws a painting based on what the player chose. In all of these paintings, Markus showed artistic skill, but the content of the paintings themselves depict emotions, as if life itself finally had tangible meaning.

Finally, a character from Dead By Daylight known as the Artist, real name Carmina Mora, is a tragic heroine who used her experiences for black-in surrealist art. She also exposed a corrupt company by painting a mural, depicting them as a grim reaper “harvesting the fields of Chilean families.” This also slightly reflect Yusuke’s story, as both wanted to escape and expose the people who exploit others for personal gain. It represents the quote because the lives they lived were represented in art, which encapsulates the meaning.

What is the ocean?

Reading Gills’ article was mostly me reacting “oh right,” “that’s true,” “that’s fair,” “interesting, I share the same sentiments.” I was more in awe about the evolution of sea exploration than the studies themselves, how it went from “how to survive at sea” to “let’s explore more of the unknown.” It’s as if navigating the seas were just as treacherous as learning how to drive. But what fascinated me more is that writers and painters turned the ocean “into a place of spiritual and physical recreation… In an era when everything seemed to be in a state of becoming, (the ocean) represented the flow of life in ways that the land could not.” To me this means that the ocean became a literary device. For example, the ocean in Moana guides and lifts her spirits in her journey to Maui and Te Fiti. Metaphorically, in the Life of Pi, it both helps and threatens Pi with waves and storms. Then there’s a tiger, but even he is afraid of the water’s mysteries. Moana and Life of Pi are both works depicting the ocean playing different roles. It’s become a crucial literary device with cultural and symbolic significance.

No, I Am Not Paying $1 And Risk Forgetting to Cancel

As the title said, I’m not putting my information on a newspaper website just to gain access to content I can get in 30 other articles for free. But because I have to read this particular one, I had to do a super pro gamer move called “quick-scan” where the further I have to scroll down, the more I gamble if the next screenshot I take is after the next paragraph, something new, or if I’ve been screenshotting the same paragraph for the past 20 attempts!!!! I found this was efficient as the website would always block my access after 2 seconds or less of reading.

For the little I was able to read, it looked like Hoare grew a sort of appreciation for the book. After comparing it to Frankenstein and Wuthering Heights, he mentioned it was as if “it reads like something that was written before books were invented, yet it is utterly modern—pre–postmodern perhaps. It is part of its own prediction, as if it and its characters had been there all along, and had only been waiting to be written.” I found this particularly enticing: it’s a notoriously boring book on-par with two of the most known novels, written like a timeless artifact. Based on the latter sentence, it seemed the book was written with a mix of outlining and pantsing, which makes it an “experimental” narrative, as Melville possibly wrote with not much direction and clear direction simultaneously.

Emerson and King

I initially skimmed through Emerson’s text, then had about three headaches and took a couple Tylenol just to understand at least two points: American scholars should be thirsty for knowledge and form their own identity instead of copying others. I am probably on my 4th read before passing out again, and that’s still all I can figure out.

About the two points I did find, I… agree? I don’t really know what else to say because they seem straightforward enough. You’re not a scholar when you don’t want to learn, and America is known for using other cultures and blending them, which I guess is a tradition of its own. I don’t know, I came here because I was gaslit into thinking I’d meet Spider-Man when I was about to turn 8.

At the very least I can comprehend King’s article and, I’m probably messed up for this, but I find it amusing that they became cannibals after trying to avoid islands of them. I guess it made sense when King included “Cannibalism in the most dire of circumstances, it was reasoned, was a custom of the sea,” but it’s still a terrifying thought. There goes any hope of ridding my thalassophobia.

oh hi

Hello everyone, my name is Zach, and I’m an ECL (English and Comparative Literature) major. I just transferred from Grossmont College with an AA on English/Creative Writing with a focus on novel writing, so this is my first semester in SDSU. I’ve been working on a sci-fi novel series and a ninja-based modern fantasy story for over a decade, gathering research and data for worldbuilding and improving my craft, but these aren’t the only genres I work with. I also specialize in writing dialogue for video games and wrote a few scripts for some indie ones.

Reading books is the last hobby I indulge in. I’m mostly playing video games (I saw a lot of posts mentioning games I’ve played), listening to music, watching anime, or arguing with ChatGPT about the authenticity of my characters and the plot of their lives. When I don’t feel like doing any of those, I read light novels and manga. I haven’t read novels for a while now, even though Tom Clancy and Rick Riordan has been in my shelf for a few years (and as I checked, I STILL haven’t read Ender’s Game either).

I was intrigued about Moby Dick when I first heard of it, until someone said it’s 800 pages or so. Um, if it’s about someone hunting a whale, why the heck is it that long? Taking this class finally answered that question I’ve had for as long as I started considering writing as a career path, and though it’s intimidating, I’d probably rather read it over making progress on my books…